11 Comments
Sep 18Liked by Andrew Chen

Odd timing for you to publish this today. I've seen this exact phenomena in 4 out of the 6 investment opportunities I met with (here in Venice) over the last month. I guess 'the attempted pivot' must be trendy right now. They all received a copy of "The Cold Start Problem" from me via Amazon the next day.

Expand full comment
author

nice! I think most startups end up pivoting (or restarting) at some point, so it's common. But I think for sure some pivot ideas tend to be better than others, though obv it's hard to generalize too much. Glad you liked the book!

Expand full comment
Sep 18·edited Sep 18Liked by Andrew Chen

Yeah, i recently made this mistake of zooming out, it was an unfortunate mistake but gave us some insight of which segment and value proposition we should focus on, and now we zoomed in to work with a specific niche.

Expand full comment
author

great - hope the new direction works well for you!

Expand full comment
16 hrs ago·edited 16 hrs ago

I hope so LOL, will just keep trying...

FYI: this is our journey so far, we were getting good numbers with a wellbeing niche, CAC, LTV... and i thought would be a great idea to zoom out and bring new communities in, but it turns out, we found out our users were not interest in other subjects at this point, they wanted to be a part of a wellbeing community, nothing more... and now we zoom in again and excluded all other communities and will keep on the first path of being a wellbeing community app...

i still have my doubts about the monetization model we choose though, it's freemium now... will keep you posted on the next chapters lol

LMK if you have any other tips about this <3

Expand full comment

This is a great simplification of a series of very difficult problems to get through.

Expand full comment
author

thank you

Expand full comment

This is so real. The failed paid game to free to play game pivot keeps getting tried by game devs and never once has it worked

Expand full comment
author

Yup. Or a game that decides to add web3, or a crappy game then adding IAP. The players don't care about your business model! Just if it's fun. So all of these are just wasted energy. I can see a version where -- in a market of only paid games -- you build the free version of something, and make it good. Then it's differentiated. But if it's not a good game/app/whatever, the business model is irrelevant

Expand full comment

Nice quote about love, but maybe you meant the opposite of love is indifference, not ambivalence (which is mixed feelings).

Expand full comment

This is a great summary, thanks for sharing!

Expand full comment